The second season of the Microsoft Africa Development Center’s Game of Learners virtual hackathon featured 12 teams made up of 60 university students from Kenya and Nigeria.
With the teams taking on the task of using technology to solve Africa’s education accessibility issues. A total of 30 females and males made up the 12 teams.
Microsoft has named team Bloom the winner of the second season of its Africa Development Center (ADC) Game of Learners Virtual Hackathon after five weeks of teamwork.
Second place went to Team Kaizen, and third place went to Team Tulearn.
Bloom-Learn was developed by Team Bloom, led by Bathany Jepchumba from Jomo Kenyatta University of Agriculture and Technology.
The solution is a digital network that allows students and teachers to connect with one another. Teachers can create one-on-one sessions with students, upload lessons, and connect with students on each course through a chat forum. Microsoft’s Azure App Service, Power platform, and Microsoft 365 are used to build Bloom-Learn.
Joy Kathure (Dedan Kimathi University, Kenya), Festus Idowu (Obafemi Awolowo University, Nigeria), Fortune Adekogbe (University of Lagos, Nigeria), and Afandi Indiatsi (Strathmore University, Kenya) are the other members of Team Bloom.
The winning team, Team Bloom, will receive a smartphone for each member. They’ll also get a year’s worth of Azure credits and a year’s worth of LinkedIn Learning vouchers.
They will also receive an Azure Developer exam voucher, a digital certificate, a digital badge, a swag bag, and one-on-one mentoring from preferred professionals.
Microsoft ADC Kenya Managing Director Jack Ngare says Microsoft is committed to helping these young innovators transform their innovations into viable solutions.